Tag: xbox
CONTROL Resonant‘s headline feature is clear: it's a true melee-action game. Where the original CONTROL centered on paranatural gunplay—a direct line of evolution from Remedy's Max Payne and Quantum Break—the sequel brings close-quarters combat to the freakish threats of its world.
But beyond the combat lies something more expansive. Remedy's ambition extends across multiple design disciplines, each breaking from the series' conventions.
It's Got an RPG's Heart
CONTROL featured skill trees, but Resonant vastly expands them. The newly playable Dylan Faden has a sprawling Talent tree,...
Behaviour Interactive on Creating Serious Sam: Shatterverse
When Behaviour Interactive learned that Devolver Digital was seeking a developer for a new Serious Sam game, the studio jumped at the opportunity. Many team members had fond memories of Serious Sam: The First Encounter from the early 2000s and the franchise's signature wacky fun—a relic from an era when games prioritized gameplay and pushing technological limits. As fans of Croteam's work, they couldn't pass it up.
The studio wanted to build on Serious Sam‘s legacy while creating something distinct: a game longtime fans would immediately recognize, yet accessible to younger players...
Every Recipe Is an Experience
Hela: Of Mice & Magic will arrive on Xbox Game Pass on day one when it launches December 1, 2026. To mark the announcement, the developers are highlighting one of the game's core systems: Brewing & Remedies.
As tiny mouse familiars helping a kind-hearted witch, players explore forests, meadows, and wetlands inspired by Northern Sweden's landscapes. They collect native plants and magical ingredients scattered throughout, which eventually return to the witch's cottage—where brewing begins.
Every Recipe Is an Experience
Rather than selecting items from a crafting menu, brewing in Hela is...
LEGO Batman’s Mayhem Collection Lets You Play as The Joker and Harley Quinn
The Mayhem Collection DLC puts you in control of two of DC's most iconic villains, The Joker and Harley Quinn, contrasting with the main game's focus on Batman and his crimefighting allies.
Batman: The Animated Series Influence
The expansion draws heavily from “Batman: The Animated Series,” serving as a love letter to the landmark series created by Bruce Timm and Paul Dini, where Harley Quinn was first introduced. Many of the developers count the series as a personal favorite. Fans will find numerous references throughout the expansion, including cutscenes presented in a 4:3...
Kernel Hearts: A Love Letter to Japanese and Argentine Cultures
Kernel Hearts is an action RPG about magical girls fighting angels to save the world, but it's far more than that. The game and its characters are a love letter to two cultures that have shaped the lives of the developers. Japanese culture inspired the art, story, and language itself, while Argentine culture—the home of developer Ephemera Games—permeates everything, down to protagonist Fernet drinking yerba mate during her idle animations.
The game takes place in a post-apocalyptic Patagonia, telling the story of a world that has collapsed and is rebuilding. While post-apocalyptic settings...
EA Sports FC 27 10-Hour Trial Now Available on Xbox Game Pass
The EA Sports FC 27 10-hour EA Play trial is now available on Xbox Series X|S, Xbox One, and PC Game Pass for Game Pass Ultimate and PC Game Pass members. Progress carries over to the full game if members decide to purchase, allowing them to continue where they left off.
Members receive a 10% discount on the full game, FC Points, and other EA digital purchases, plus recurring rewards including Ultimate Team Draft Tokens.
What's New in FC 27
The Grounds (Xbox Series X|S only) invites players to meet, play, and recruit new Club members while competing in various football activities, from...
Crimson Moon’s Build System: Combat That Feels Extraordinary
When we set out to build Crimson Moon, we knew the combat had to feel extraordinary—not just responsive, but deliberately expressive. Every strike, dodge, and perfectly timed Weapon Art should feel like a deliberate expression of the warrior you've chosen to become. That vision shaped everything about the build system.
With our September 1 launch on Xbox Series X|S approaching, we wanted to give the Xbox community a deeper look at one of our favorite things about the game: what it feels like to build your Nephilim from the ground up, hunt after hunt, until you've forged something truly...
Railbreak DX: Developer Tips for the Gore-Geous On-Rails Shooter
Railbreak DX, an expanded version of the original arcade shooter, is releasing today on Xbox Series X|S and Xbox Play Anywhere with Xbox Cloud Streaming support. Julia Wolbach, from Dead Drop Studios, shares developer strategies to help you master the zombie-blasting experience.
Railbreak DX's neon-lit arcade aesthetic blends retro charm with modern zombie chaos, featuring Lydia Daniels and Hank in action — ROG Xbox
Story Mode and Hidden Weapons
In Railbreak DX‘s Story Mode, you'll play as detective Lydia Daniels and mercenary Hank as they navigate Cypress Ridge during a zombie...
Onimusha: Way of the Sword Delivers Outstanding Swordfighting Mechanics
After playing through Onimusha: Way of the Sword ahead of launch, one thing stands out above the incredible boss fights and grimdark story: this is about as good as swordfighting has ever felt in a game.
Miyamoto Musashi, the protagonist, wields his sword against demonic forces in the dark fantasy world of Onimusha — Xbox
The quality stems partly from animation—Miyamoto Musashi feels alive, moving seamlessly from attacks to parries and back again, even against multiple enemies. But it's equally the sheer number of options available at any moment. Within the first couple of hours, Way of the...
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