Grand Theft Auto VI will not be available on PC at launch, Rockstar Games’ parent company has confirmed, and the decision reflects historical release strategy rather than an exclusive marketing arrangement.
Console-first strategy, not a deal
Take-Two Interactive CEO Strauss Zelnick told Bloomberg that Rockstar traditionally debuts Grand Theft Auto entries on consoles before releasing them on PC. Zelnick framed the approach as prioritizing the franchise’s core audience, saying a launch that serves the primary player base first reduces the risk of under-serving that group. He...
Xbox brand returns as Microsoft Gaming name retired under Sharma
The gaming division at Microsoft is undergoing a significant identity shift as leadership confirms the retirement of the Microsoft Gaming name in favor of a return to the Xbox brand. CEO Asha Sharma and Chief Content Officer Matt Booty announced the change through an internal memo and a town hall meeting, signaling a move to align the organization name with its historical roots. This rebranding follows a period of rapid structural changes under Sharma, who assumed the chief executive role in February after the departure of Phil Spencer and former president Sarah Bond.
Reclaiming a Legacy...
Google Workspace Studio launches Gemini 3-powered no-code AI
Google Workspace Studio represents a significant step in Google’s effort to integrate artificial intelligence directly into everyday productivity tools. Built on the Gemini 3 model, the platform functions as a no-code environment where users can create, manage, and deploy AI agents capable of automating both simple and complex workflows across the Workspace ecosystem. Rather than relying on traditional scripting or third-party automation tools, Studio emphasizes accessibility, allowing users to describe tasks in natural language and instantly generate functional automation...
Crimson Desert review: Brilliant combat, bloated systems
Crimson Desert marks a significant shift for Pearl Abyss, translating its experience in massively multiplayer systems into a dense, single-player open-world adventure. Released on March 19, 2026, the game attempts to combine a wide spectrum of mechanics and design philosophies into one cohesive package. The result is a sprawling and ambitious experience that frequently alternates between moments of brilliance and clear structural shortcomings, reflecting both the studio’s strengths and its growing pains outside the online space.
A Vast and Reactive World
Set across the continent of...
April Fools 2026 Gaming Pranks: PUBG Prop Hunt, Fortnite
April Fools' Day 2026 prompted a wave of playful announcements and limited-time modes across the gaming landscape, with studios leaning into absurdity and tongue-in-cheek promotions. What follows is a roundup of the year's most notable pranks and temporary features.
PUBG: Battlegrounds introduces Prop HuntA limited-time Prop Hunt mode ran in PUBG: Battlegrounds from March 30 to April 7, offering a lighthearted alternative to the standard battle royale formula. Matches split 12 players into three Hunters and nine Props; Props hid as inanimate objects while Hunters searched a contained...
Pokémon Pokopia Review: A Bold New Chapter for the Franchise
The Pokémon franchise has never been afraid to reinvent itself, but Pokémon Pokopia — released in March 2026 for the Nintendo Switch 2 — represents something genuinely different. Gone are the Gym Badges, the rival battles, and the linear march toward a Pokémon League. In their place stands a living, breathing world that asks something more nuanced of its players: patience, curiosity, and a willingness to simply exist within it.
A World That Rewards Exploration
Pokopia begins humbly. Players arrive at a modest central hub with little fanfare, and the world...
Sony Patents Fully Customizable Touchscreen Controller
Dismantling the One-Size-Fits-All Standard For decades, the gaming industry has relied on a rigid hardware philosophy: a fixed layout of buttons, sticks, and triggers designed for a “median” hand size. However, Sony is now poised to shatter this mold. A recently issued patent from the tech giant reveals a revolutionary PlayStation peripheral that replaces traditional physical inputs with a comprehensive, high-fidelity touchscreen interface. This shift signals a future where the controller is no longer a static tool, but a dynamic surface that adapts to the unique physical needs...
March 2026 Gaming Preview: Big Sequels, Remasters and Switch 2 Boosts
As the first quarter of 2026 draws to a close, March emerges as a definitive period for the gaming industry, characterized by highly anticipated sequels, long-awaited remasters, and the debut of next-generation titles. With the recent hardware expansion, including the proliferation of the Switch 2 and high-end PC components, the upcoming slate of releases promises to deliver technical showcases across every major genre.
Major Narrative and Technical Milestones
Among the heavy hitters, Death Stranding 2: On The Beach makes its highly anticipated arrival on PC on March 19. Hideo...
Beyond the Bridge: The Evolution of Kena: Scars of Kosmora
The February 2026 PlayStation State of Play opened with a striking presentation from developer Ember Lab, officially unveiling the highly anticipated sequel to their 2021 breakout hit. Titled Kena: Scars of Kosmora, the project significantly expands on the foundation of the original game. By introducing more complex narrative stakes and a completely revamped combat system, the studio aims to deliver a true next-generation experience designed specifically to push the graphical capabilities of the PlayStation 5 and modern PC hardware. The reveal demonstrated a clear evolution for the...








