Since the very beginning, we knew Rockbeasts was something special, at least to us. It isn't special because it's the biggest game or the safest bet. Quite the opposite. It doesn't fit neatly into a genre. It's built around a theme, a very specific fantasy drawn from our own experiences and our love of music and how it shaped us. That's what makes it special, and it's also what makes it hard.
For anyone just discovering us: Rockbeasts is a rock and roll management RPG. You're not the frontman, the drummer, or the guitarist. You're the manager. Your job is to take a band from a garage full of ego, feedback, and half-finished songs all the way to the biggest stages out there. Along the way, you'll juggle resources, wrangle personalities, put out fires (sometimes literal ones), and try to keep the whole beautiful mess together long enough to make it big.
Games driven by feeling rather than formula don't play nice with algorithms. They're harder to pitch, harder to categorize, and harder to put in front of the people who would actually love them. We knew that going in. We also knew that if this idea ever got the right support, it could become something much bigger than we could build alone.
That support has arrived.
Lichthund is partnering with Critical Role
We're beyond proud to share that Lichthund is partnering with Critical Role, both creatively and on the publishing side. Their experience, their talent, and, honestly, their taste for stories with real heart, combined with everything we've poured into our game, is exactly the combination we always hoped for. This partnership should let Rockbeasts become the game we always wanted it to be, instead of the game we had to settle for.
It took us a moment to get here, and there's still a lot to handle as we work to make Rockbeasts the best version of itself. But we're ready, as if stepping onto a rock stage ourselves. Matthew Mercer and Sam Riegel will share that stage with us, as they are officially joining the Rockbeasts cast. Seeing our characters played by them is a dream come true. If you know Critical Role (and if you don't, please do yourself a favor and check them out), you know what these two bring to a character: chaos, heart, and a level of commitment that makes a script feel like a true adventure. That's exactly the energy our game needs, because managing a band this unhinged was never going to be a quiet job. There's more to come, so please stay with us on this last mile to release. And here's the second, equally exciting part…
Rockbeasts launches on PS5 in January 2027!
That's when you'll finally get to sit in the manager's chair, wrangle your own beautifully broken band, and try to get them to the stage they deserve, in one piece if you're lucky.
We've been building toward this moment for a long time. To those of you already with us, thank you from the bottom of our hearts for believing in something a little different. To those we're about to meet, welcome, and enjoy the tour.
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