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DualSense tactile mastery

Control Resonant: PlayStation 5 Features Detailed

Control Resonant arrives September 24, and Remedy Entertainment has engineered the sequel to exploit PlayStation 5's unique hardware capabilities. From DualSense adaptive triggers that give combat tactile precision to near-instantaneous fast travel across Manhattan's distinct zones, the game prioritizes feel and responsiveness alongside stunning visuals.
Dark background with bold white text "CONTROL RESONANT" and green "PS5® FEATURES" above a centered, illuminated PlayStation 5 console.
Dark background with bold white text “CONTROL RESONANT” and green “PS5® FEATURES” above a centered, illuminated PlayStation 5 console.

Control Resonant is almost here, making it the perfect time to discuss how Remedy Entertainment is taking advantage of the unique opportunities provided by the PlayStation 5 hardware and the DualSense controller.

The sequel to Control takes place in a twisted version of Manhattan, which provides an incredible backdrop to the action and narrative. The main story takes 25 to 35 hours to complete, with plenty more content for completionists. On PlayStation 5, you can track main story quest progress through Activities, with Game Help available post-launch.

Northlight Engine Technology

Remedy built an incredible amount of new technology for its proprietary Northlight engine to achieve ambitious visual goals while maintaining strong performance. The goal was to ensure the game looks and performs its best on PlayStation 5, whether you prioritize graphics or performance.

Manhattan Zones and Fast Travel

Control Resonant's Manhattan is split into visually distinct Zones, each with its own look. Fast traveling across them is near-instantaneous, as is traveling to and from the Gap, a liminal space within Dylan's mind that he can access at will. In the Gap, you can unlock upgrades for Dylan and his shapeshifting weapon, the Aberrant, test your builds, and craft Artifacts.

DualSense Support and Audio

Control Resonant is a gameplay-driven experience built with 60fps performance in mind from the beginning, as feel and responsiveness take top priority. Remedy's designers have taken full advantage of the DualSense adaptive triggers to give Dylan's many combat abilities a tactile feel and create a stronger connection between your actions and his. Abilities like Barrage, which launches projectiles against enemies, or summoning a Volatile Anomaly—a turret-like ally that can be thrown and detonated—provide different levels of trigger resistance when activated. The audio team has ensured 3D Audio support, adding sonic immersion with a compatible headset.

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Performance Modes

On PlayStation 5, the game offers Performance and Quality modes. Performance mode targets 60fps at 1440p, while Quality mode targets 30fps at 2160p.

Mode Target Frame Rate Resolution
Performance 60fps 1440p
Quality 30fps 2160p

On the PlayStation 5 Pro, Remedy uses PSSR and offers three modes: Performance targets 60fps at 2160p; Quality targets 30fps at 2160p with ray tracing; and Balanced, which targets 40fps at 2160p with ray tracing for those with 120Hz-compatible displays.

Mode Target Frame Rate Resolution Features
Performance 60fps 2160p —
Quality 30fps 2160p Ray tracing
Balanced 40fps 2160p Ray tracing (120Hz display)
Model Price Where to buy As-of date
Standard Edition — PS5 digital $59.99 PlayStation Store September 30, 2026
Digital Deluxe Edition — PS5 digital $69.99 PlayStation Store September 30, 2026
Standard Edition — PS5 physical $59.99 Major retailers; release Oct. 15 September 30, 2026
SteelBook Edition — PS5 physical $69.99 Best Buy; release Oct 15 September 30, 2026
Prices subject to change.

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